Diomedes

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Diomedes (based on the Illiadic hero) wields a Lucerne Hammer in each hand. The way he does this is through the Fighter Archetype Phalanx Soldier's 'Phalanx Fighting' class feature. By wielding a buckler, he can carry a Lucerne Hammer in each hand at Level 3. After that, its 17 levels of Ranger, with the the Skirmisher archetype enabled. The player then has a choice of either also taking the Sable Company Marine archetype (for flying around on a hippogriff) or sticking with vanilla (better if you have a lot of cramped dungeons in your game). This guide assumes you have the balls to fly around on a hippogriff while holding a giant spear in each hand, so you'll have to make a few modifications if you don't want that for some reason.

Race: Human {| align="center" border="1" cellpadding="1" cellspacing="1" class="article-table article-table-selected" style="width:500px;" ! scope="col"|Level ! scope="col"|Feat ! scope="col"|Class Abilities Two-Weapon Fighting, Mounted Combat, Weapon Focus (Hammer, Lucerne) 2 Stand Firm 3 Phalanx Fighting 4 Favored Enemy, Track, Wild Empathy
 * 1
 * 1
 * Double Slice
 * Two-Weapon Defense

5
Quick Draw 6 Endurance 7 Ride-by Attack 8 Hunter's Tricks 9
 * Combat Style (Two-Weapon Combat)
 * Hippogriff Companion
 * Improved Two-Weapon Fighting
 * 10
 * 11
 * Spirited Charge
 * 12
 * 13
 * Greater Two-Weapon Fighting
 * 14
 * 15
 * 16
 * 17
 * 18
 * 19
 * 20
 * }
 * 13
 * Greater Two-Weapon Fighting
 * 14
 * 15
 * 16
 * 17
 * 18
 * 19
 * 20
 * }
 * 16
 * 17
 * 18
 * 19
 * 20
 * }
 * 17
 * 18
 * 19
 * 20
 * }
 * 19
 * 20
 * }
 * 19
 * 20
 * }
 * 20
 * }
 * }
 * }
 * }

Abilities
15 pt. (+2 in Strength)

Str: 18 Dex: 15 Con: 12 Int: 8 Wis: 10 Cha 8

20 pt. (+2 in Strength)

Str: 18 Dex: 15 Con: 14 Int: 8 Wis: 12 Cha 8

25 pt. (+2 in Strength)

Str: 19 Dex: 16 Con: 14 Int: 10 Wis: 12 Cha 8